Fan's idea "was to create a game that's easy to get into, yet unfolds into something much deeper." The first prototype simply featured clicking on the fish to feed them when necessary. įan's main purpose with creating Insaniquarium was to develop a video game to enter into the Independent Games Festival, having decided to do so along with Henderson after seeing the independent games in Game Developers Conference 2001 (GDC 2001). They formed Flying Bear Entertainment together to develop the game. He paired up with his colleague, an artist named Tysen Henderson, for him to create the backgrounds. Fan started developing Insaniquarium, back then codenamed FishTank, using Java in July 2001. Afterwards, Fan left and became a freelance video game designer. He came across the website for PopCap Games and found their games better than the other Java games he was researching. Development George Fan (pictured in 2018) is the creator, designer, and programmer of Insaniquarium.ĭuring his time working for the online gaming portal, George Fan was researching Java games. The Virtual Tank is the player's personal aquarium where their fish is maintained. The player has to fight increasingly difficult waves of aliens while taking care of the fishes and unlocking the pieces to the egg. Challenge mode is unlocked after Adventure mode is completed, and there are four levels that are unlocked in subsequent order. The purpose of each level is to collect as much money before the time runs out. Time Trial mode restricts the player to completing the first tank in five minutes and in ten minutes for the three subsequent tanks. Īfter a tank is completed in Adventure mode, it will be unlocked in Time Trial mode. There are bonus rounds where the player can collect shells, which can be spent to place fish in the Virtual Tank. Each pet can aid the player during gameplay. While 28 pets can be earned throughout Adventure mode, each level requires the player to pick three pets. During an initial playthrough of Adventure mode, at the end of each level of a tank, the player receives a new pet from the egg. In each level, the player must earn enough money to buy three egg pieces to advance to the next level. In Adventure mode, a player advances through four tanks, each with five levels. Insaniquarium can be played in four modes: Adventure, Time Trial, Challenge, or Virtual Tank. The aliens must be clicked on repeatedly with the mouse pointer in order to defeat them. In addition to feeding the fish, the player must protect them from aliens that periodically enter the tank and attempt to eat them. For example, guppies eat fish food bought by the player, and carnivores eat little guppies. The method of feeding depends on the type of fish to be fed. Each creature must be kept alive by feeding. The coins will disappear if they reach the bottom of the tank. Guppies and other fish drop coins, which can be collected by the player and used to purchase fish food and upgrades, such as more aquatic creatures, food that can keep the fish full for a longer period of time, and laser upgrades to repel attackers. In the game, the player must manage a tank of guppies and other aquatic creatures, and each stage begins with two guppies in the tank. Insaniquarium is a virtual pets simulator with a blend of elements from action, strategy, and puzzle video games. Gameplay Screenshot of gameplay from Insaniquarium The game was a success, garnering general praise for its fast-paced gameplay, and was downloaded 20 million times as of April 2006. After learning the game had made it as a finalist, Fan paired up with PopCap Games to make the game downloadable. His main intention was to have the game featured in the Independent Games Festival. Insaniquarium was mainly designed and programmed by George Fan through his company Flying Bear Entertainment. Insaniquarium has the player maintain a tank full of fish while protecting it from alien attacks. The game was made downloadable by PopCap Games in 2004 and was ported to mobile devices in 20 by Glu Mobile and Astraware respectively. Before PopCap Games's involvement, the game was a web-based Java game released in 2001. Insaniquarium is a 2001 virtual pets simulator video game, developed by Flying Bear Entertainment and published by PopCap Games and MumboJumbo.
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